First look at the new FTGW interface

First look at the new FTGW interface

One of the significant limitations of FTG was the 4:3 aspect ratio, which we built into the engine back in 2011. Over time, most players switched to widescreen monitors with a 16:9 aspect ratio, and in our game, zones appeared on the left and right where we couldn’t...

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Assessing Your Own Footballers in FTGW

Assessing Your Own Footballers in FTGW

In the previous news post, I talked about the new scouting system. Here are the key points: Your knowledge level about footballers from other clubs is determined by a new attribute called “Scouting”. As long as Scouting is below 100%, the attributes, Giftedness, and...

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Scouting footballers in Football, Tactics & Glory: World

Scouting footballers in Football, Tactics & Glory: World

In the original game, you could open any footballer’s profile and view all their information. A year ago, we created a prototype of a new scouting system, where footballer profiles were completely hidden unless your scouts were strong enough. You couldn’t buy a...

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Development progress of FTGW

Development progress of FTGW

Why Haven’t There Been Any News? For a long time, we haven't shared updates on the development of FTGW. However, the development is progressing: the team is adding new mechanics, rewriting the graphics engine, and testing what has already been implemented. When we...

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