Press Kit – Creoteam
Factsheet
Developer:
Creoteam
Based in Kyiv, Ukraine
Founding date:
September 19, 2005
Website:
creoteam.com
Press / Business contact:
hello@creoteam.com
Social:
Active Games:
Football, Tactics & Glory
Table of Contents
Description
Creoteam is a game studio based in Kyiv. We create games that make you feel. Triumph, sorrow, joy, compassion, excitement, surprise, pride, hope – emotions that make life vivid.
History
1. Collapse
Creoteam was founded in 2005 by industry veterans. They decided to make a story-driven symbiosis of hack ’n’ slash and shooter set in a post-apocalyptic Ukraine. It was called Collapse.
Before release, the game won awards at the Russian GDC (Best Game Without a Publisher 2006 and Best Action 2008).
Collapse was released in 2008. The game garnered a lot of attention, and players liked it. So Creoteam started working on Collapse 2. But 2008 was a year of global crisis, the publisher had money problems, and development was shut down.
2. Collapse: the Rage
In 2009, the publisher proposed making an add-on to Collapse instead of a sequel. The developers continued the story of Collapse and greatly improved the gameplay. Collapse: the Rage was released in 2010.
This game also earned awards at the Russian GDC (Best Graphics 2009 and Best Game Design 2010).
Meanwhile, the team sought ways to get its games launched worldwide. They found a big publisher and started porting Collapse to Xbox 360 and PS3. The game was even announced at E3, but after some time, the publisher decided to cancel the port. To make a living, Creoteam worked on an unannounced multiplatform title, which was cancelled after a year in development.
3. Football, Tactics & Glory
By the end of 2011, the team had shrunk to three people – the technical lead, the animations lead, and the creative director – so they decided to make a smaller game, which at the same time is deep and fun.
Andriy Kostiushko, the head of Creoteam, loved football management games but disliked how confusing their interfaces were, how unclear the impact of your decisions felt, and how often the experience turned into spreadsheet work. He set out to create a football management game that respects your time, makes the impact of every choice clear, and still offers real depth, clever tactics and strategic decisions that feel genuinely rewarding. This became Football Tactics – a turn-based football management game.
The game was released for iOS in 2012 and was warmly received by the audience. After a year, it was shut down because supporting the game was more expensive than the team and the mobile publisher could afford.
When the agreement with their mobile publisher ended, Creoteam continued working on Football Tactics. They felt the game wasn’t even close to what they dreamed it would be. In spring 2015, the developers passed Steam Greenlight in just one month. And on 1st June, Football Tactics was released on Steam Early Access.
At the moment, the reviews are Very Positive. It has earned two awards: Best Desktop Game (DevGamm 2016) and People’s Choice (FreeGalaktus 2017). The developers continue to work on the game, listening to players and releasing big content updates.
In 2018, the game was renamed Football, Tactics & Glory to better capture the gaming experience.
Football, Tactics & Glory was launched on 1st June 2018.
After that, the developers released the base game on consoles, created two major DLCs on Steam, and later launched the ultimate Treble Deluxe edition on consoles, which included the base game and both DLCs.
Released Games
- 2008 – Collapse (PC)
- 2010 – Collapse: Rage (PC)
- 2012 – Football Tactics (iOS)
- 2018 – Football, Tactics & Glory (Steam)
- 2020 – Football, Tactics & Glory was released on PS4, Xbox One, Nintendo Switch
- 2020 – Football Stars DLC (for FTG)
- 2021 – Manager’s Journey DLC (for FTG)
- 2025 – Football, Tactics & Glory – Treble Deluxe was released on Nintendo Switch, PS4, PS5, Xbox One, Xbox Series X|S
Awards
- “People’s Choice” – Football, Tactics & Glory – FreeGalaktus 2017
- “Best Desktop Game” – Football, Tactics & Glory – DevGamm Minsk 2016
- “Best Game Design” – Collapse: the Rage – Russian GDC 2010
- “Best Graphics” – Collapse: the Rage – Russian GDC 2009
- “Best Action” – Collapse – Russian GDC 2008
- “Best game without publisher” – Collapse – Russian GDC 2006
Team
The team consists of six developers working from different cities across Ukraine. Years of experience and well-established workflows help them stay efficient despite the distance.
They build their games on their own engine, giving them full control over what they want to create.
Core team:
Anton Shekhovtsov
Technical Director, 24 years experience, 10 released games.
Sergey Savyak
Lead Animator, 23 years experience, 9 released games.
Andriy Kostiushko
Creative Director, 19 years experience, 8 released games.
Logo
Download zip-archive with png and svg files